BSP Holes

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From beyondnreal wiki.


Holes can manifest themselves as:

  • a player can walk through walls and fall through floors.
  • a spot of the map where the player dies for no reason
  • an invisible obstacle
  • a surface which doesn't display the texture properly by revealing:
    • parts of the map which shouldn't be visible from that location
    • a black area in UnrealEd's 3D viewport which produces a (hall of mirrors) effect in the game.

In game

In game inside of the DXI ruins you find a sign that says "warning BSP holes" These blueish spheres will teleport you into nearbye lava if you enter them. Behind these BSP holes is an easter egg. These only occur once in the game (in DXI)

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