Cloak

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Subdermal pigmentation cells allow the agent to blend with their surrounding environment, rendering them effectively invisible to observation by organic hostiles.

Energy Rate: 300 Units/Minute

Canister details

Cloak is one of the options from an Augmentation Canister, together with Radar Transparency. There are five canisters containing these in the game.

It takes up one of the two Subdermal slots. Alternatives are Ballistic Protection, EMP Shield and Radar Transparency.

Augmentation details

Assuming these values are the same as normal:

  • Level 1: 300 Units/Minute energy drain
  • Level 2: 225 Units/Minute
  • Level 3: 165 Units/Minute
  • Level 4: 120 Units/Minute

Usage and strategy

This aug makes you invisible to the naked eye, but others can still hear you. Running past someone while cloaked still alerts them, and if they have Vision Enhancement, they can still see you. However, you can still sneak around without making any noise, so it does make stealth kills a lot easier if you cannot sneak around your target. It has a very high energy drain so you have to keep an eye out on your bioelectric levels. Combined with Power Recirculator, the drain is decreased even more. Run Silent can help you run past opponents unseen and unheard, while Speed Enhancement allows you to sneak a lot faster unseen.

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