Light Anti-Tank Weapon (LAW)
From The Nameless Mod
| Light Anti-Tank Weapon (LAW) | |
|---|---|
| |
| Unique | No |
| Skill | Heavy |
| Ammunition | N/A |
| Base Damage | 100 |
| Base Clip Size | N/A |
| Rate of Fire | N/A |
| Base Reload Time | N/A |
| Base Recoil | 1.00 |
| Base Accuracy | 70% |
| Base Acc. Range | 900 feet |
| Max. Range | 1500 feet |
| Silencer | No |
| Scope | No |
| Laser | No |
| Inventory size | 1 by 4 |
... they took out our two military bots with LAWs, and they brought out their own bots. -Ricemanu
The light anti-tank weapon is an extremely devastating one-shot weapon that can destroy a Military Robot in a single explosion.
Obtaining it
LAWs are rare. You can buy (or steal) them in Raving's Weapon Shop. Others might be found around the city such as in WorldCorp's basement (item difficulties 1 and 2 only) on day 1, or near one of the Corporate District firewall checkpoints on day 2.
Description
The LAW provides cheap, dependable anti-armor capability in the form of an integrated one-shot rocket and delivery system, though at the expense of any laser guidance. Like other heavy weapons, the LAW can slow agents who have not trained with it extensively.
Usage
Despite its damage value appearing lower than the GEP Gun, this weapon will destroy everything in its path that isn't indestructable, and is thus quite a lot more powerful. The only drawbacks of LAWs would be that you can only use them a single time, unlike the GEP-Gun or Quad Rocket Launcher, and you can only carry one at any time. They also take up a frankly obscene amount of inventory space for a one-use weapon.

